If Operating Systems Were Airplanes

Here's some descriptions of airplanes run by various operating systems!

DOS:
    Everybody pushes it till it glides, then jumps on and lets it coast till it skids, then jumps off, pushes, jumps back on, etc.
DOS with QEMM:
    Same as DOS, but with more leg room for pushing.
Macintosh:
    All the flight attendants, captains and baggage handlers look the same, act the same and talk the same. Every time you ask a question, you are told you don't need to know, don't want to know and everything will be done for you without your knowing, so just shut up.
OS/2:
    To get on board, you have to have your ticket stamped 10 different times by standing in 10 different lines. Then you fill out a form asking how you want your seating arranged--with the look and feel of an ocean liner, a passenger train or a bus. If you get on board and off the ground, you will have a wonderful trip, except when the rudder and flaps freeze, in which case you have time to say your prayers before you crash.
Windows:
    Colorful airport terminal, friendly flight attendants, easy access to a plane, uneventful takeoff. Then: BOOM! You blow up without any warning whatsoever.
Chicago:
    The captain has been announcing boarding plans for about a year and as soon as it's ready you'll be told where you are going. In the meantime you can stand at the window and crane your neck with reporters from every magazine on the continent.
Windows NT:
    The terminal and flight attendants all look like those the Windows plane uses, but the process of checking in and going through security is a nightmare. Once aboard, those passengers with first class tickets can go anywhere they want and arrive in half the time, while the vast majority of passengers with coach tickets can't even get aboard.
Unix:
    Everyone brings one piece of the plane. Then they go on the runway and piece it together, all the while arguing about what kind of plane they're building.
Cairo:
    The airplane is distributed among 47 different hangars in 13 airports scattered over 8 states, 4 Canadian provinces, and a remote mountain hideaway in Nicaragua. But you don't need to know where the airplane is or who it belongs to in order to fly it. Actually, you don't fly the airplane itself; you fly a simulation that behaves just like the real thing except that you don't go anywhere. But that's okay, because when the world is at your fingertips you never need to leave home.
Amiga Air:
    A small private airline with lots of onflight movies, snacks and other luxuries to keep the passengers happy. Unfortunately, after takeoff, the plane has nowhere to go and keeps flying in circles until it runs out of fuel and crashes. The few surviving passengers, unable to comprehend the magnitude of the disaster, ardently vow to keep flying the same plane once it's put back together.
Last modified November 23, 2001.
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